config.lua
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Config = {}
-- Set to true to print debug logs to server/client console (helps fix park/list/plate issues)
Config.Debug = false
-- Locale key from locales/*.lua (default: en)
Config.Locale = "en"
-- Framework: "esx", "qb", "qbx", or "standalone". "auto" = detect (esx > qbx > qb > standalone)
Config.Framework = "esx"
Config.ParkingPrice = 5000 -- Price to buy a parking spot (paid via core/framework money: ESX xPlayer.removeMoney, QB/QBX RemoveMoney, etc.)
Config.Impound = 2500 -- Price to impound a vehicle back to garage state when it is out/not stored
-- Max distance (meters) from your spot to park a vehicle (server uses this for security check)
Config.SpotInteractionDistance = 5.0
-- Which inventory your server uses (for compatibility / other scripts). Money is always taken from the core, not inventory.
-- Options: "ox_inventory", "qb-inventory", "ps-inventory", "codem-inventory", "qs-inventory", "core_inventory", "none"
Config.Inventory = "ox_inventory"
-- Mileage integration (used in the list UI).
-- mode = "auto" -> tries known resources in order from autoResources
-- mode = "manual" -> uses resource + export below
Config.Mileage = {
mode = "auto",
resource = "jg-advancedmileage",
export = "getMileageByPlate",
autoResources = {
"jg-advancedmileage",
"jg-adavancedmileage", -- typo-safe fallback for misnamed resources
"jg-vehiclemileage",
}
}
--[[
Caching: when true, spots list is cached briefly (server 5s, client 3s). Cache is cleared on buy/park/unpark. Spots are stored in SQL and persist across restarts/reconnects.
Benefits: Fewer DB queries, snappier list menu when reopening, less server load on busy servers.
Cons: After buying a spot, parking, or unparking, the list can show old data for a few seconds until the cache refreshes.
]]
Config.UseCache = true
Config.Messages = (Locales and Locales[Config.Locale]) or (Locales and Locales["en"]) or {}
-- Map blips for your parking spots (true = show blips)
Config.ShowSpotBlips = true
-- ox_lib progress (park action)
Config.ParkProgress = {
duration = 2000,
position = "bottom",
}
sv_config.lua
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--[[
Server-only config (not sent to clients).
Discord webhook for logging suspected cheating / invalid triggers.
]]
SvConfig = SvConfig or {}
-- Set to your Discord webhook URL to receive alerts when someone triggers something they shouldn't.
-- Leave empty ("") to disable webhook logging.
SvConfig.CheaterWebhook = ""
-- Enable/disable logging (when webhook is set, this must be true to send)
SvConfig.EnableCheaterLog = true
-- Optional: also log to server console
SvConfig.LogToConsole = true